

- #STARSECTOR GAME WINDOW TOO SMALL HOW TO#
- #STARSECTOR GAME WINDOW TOO SMALL INSTALL#
- #STARSECTOR GAME WINDOW TOO SMALL CODE#
- #STARSECTOR GAME WINDOW TOO SMALL LICENSE#

The first thing you're going to need is a ship sprite. Later, we'll make a custom ship system, hullmod, and weapons for it, but for now it'll just be a ship.
#STARSECTOR GAME WINDOW TOO SMALL HOW TO#
That's probably what you wanted to learn how to mod to do anyway, right? I bet it was.įor the purposes of this tutorial, we're going to be creating a little shuttle called the Bastard, with a small missile hardpoint and a universal turret. Now that we've created a mod, let's make that mod actually do something! Specifically, let's make it add a custom ship to the game. It appears in the mod list and you can select it and run Starsector with it enabled! It won't do anything yet, of course, but we've taken the first step. And that's it! Congratulations, you're done! You've made a mod! Save that file in Starsector/mods/mymod (or whatever you named your mod folder). Opening up a mod_info.json from an existing mod, it should look something like this: The easiest way to get a working one is to copy it from another mod so let's go ahead and do that - mod_info JSONs aren't the sort of thing where you have to worry about intellectual property. Once we've done that, we're going to need a mod_info.json file - this is a JSON formatted text file that tells the game that the mod exists. For this tutorial, we're going to call it 'My Mod'.
#STARSECTOR GAME WINDOW TOO SMALL INSTALL#
Navigate to your Starsector install directory, open the /mods/ subfolder, and create a new folder - title it whatever you want the name of your mod to be. So, the first thing we need to do is literally create the mod.


#STARSECTOR GAME WINDOW TOO SMALL LICENSE#
csv files: If you have a license for Microsoft Excel you can use that (as long as your language is set to US English or else it saves wrong), otherwise I recommend downloading the free Ron's CSV Editor. Notepad++ is lightweight, blazing fast, and Windows-only, but lacks some useful features, such as json validation.
#STARSECTOR GAME WINDOW TOO SMALL CODE#
